New water! With waves, splashed etc
Scatteria » Devlog
I´ve lately been programming the multiplayer code for Scatteria. For me its totally new area to tackle, so it has been bit hard. I am trying to finish the network code around january and hopefully that would get the Steam early access bit closer!
Anyway I needed a day off from the network programming, so I dedicated to make something fun instead.
I updated the water on Scatteria, which was totally static before.
Now it has bubbles, waves (hacky way but works), splashes etc. Its funny how much these small details add to the game feel.
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Scatteria
Post-apocalyptic 2d Platformer Shooter
Status | In development |
Author | Sazem |
Genre | Shooter |
Tags | Fast-Paced, Local multiplayer, Pixel Art, Post-apocalyptic, Split Screen |
More posts
- Scatteria 0.4 Alpha Singleplayer version is live at Steam with 40% discount!Jun 13, 2020
- Scatteria 0.31 Demo released!Dec 19, 2019
- Scatteria Released On Steam Early AccessNov 08, 2019
- New Dynamic 2d Water effectSep 07, 2019
- The network code finally works!May 12, 2019
- Nuclear Explosion!Mar 24, 2019
- Its raining! and new weapon, pistol!Jan 19, 2019
- Scatteria v0.11 Relased!Nov 01, 2018
- Tutorial Level IntroOct 06, 2018
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